Evan's Design Works

Creation Comes from Love

Evan's Development Workspace
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ModSmith

ModSmith

An AI-powered Minecraft mod generator that turns natural language descriptions into playable, compilable mods through blueprint-templating and dual verification.

AI DevTool Minecraft Modding Full-Stack
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NetEase AI

NetEase AI Workflows

Product intern at NetEase Youdao: designed AI oral English practice and intelligent PPT illustration generation. Third Prize among 1,000+ applicants.

Product Design AI EdTech User Research
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CantoGo

CantoGo

Cantonese learning platform with Jyutping, tone practice, and reading exercises.

Web App Cantonese
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Tick-Tock Clock

Tick-Tock Clock

A beautiful flip-clock desktop app built for my younger sister. Combines time display, daily goals, pomodoro, music and Cantonese learning in one page.

Web App Productivity Family Project
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Xueban

Xueban

Multi-agent AI system for teens — 9 agents diagnose learning blocks and deliver micro-actions.

Multi-Agent WeChat
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AI Series AP3D Works

AI Series AP3D Works

Five mixed-media installations exploring the symbiotic relationship between AI and humanity — built from discarded circuit boards, EL wire, acrylic, and light.

Art 3D Installation AI Reflection
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Virtual Cage

Virtual Cage

A dystopian art short film exploring the fear of AI. Original English novel, self-composed music, 3D city models, circuit-board sculpture, and self-recorded narration.

Art Film AI Reflection
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Music Portfolio

Music Portfolio

From piano to euphonium, from classical training to self-taught composition. Nine years in wind ensemble, game soundtracks, and an ongoing musical journey.

Music Composition Performance Euphonium
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Cycle of Elements

Cycle of Elements

A first-person adventure puzzle game built with Unreal Engine 5. Inspired by Chinese Daoist philosophy.

UE5 Puzzle Chinese Art
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Deep Sea Bubble Rush

Deep Sea Bubble Rush (Game Jam)

A 2D mini-game: A fish navigates a dark tunnel. It's about finding the "light at the end of the tunnel" in life. Built for Global Game Jam 2025.

C++ 2D Platformer Pixel Art
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INDESTRUCTIBLE MASK

INDESTRUCTIBLE MASK (Game Jam)

A suspenseful narrative exploration game created during a 48-hour GameJam. Investigate a cheating scandal by wearing the mask to hear the truth behind the lies.

Unity Narrative Pixel Art
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Age of War

Age of War

A turn-based tactical card battle game on a 5×7 grid. Deploy units, cast spells, and destroy the enemy base — with rule-based opponents, boss battles, and story progression.

Turn-Based Strategy Card Game Rule-Based Opponent
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War of the Ages

War of the Ages

A Minecraft-style travel adventure game. One year of development, 3,500 lines of code, from 7th grade to 8th grade.

C++ EGE Graphics Pixel Art
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Age of War Card Game

Age of War Card Game

A card-based board game adapted from Age of War. Lead one of three races, recruit allies, defend your base, and destroy the enemy base to unify the realm.

Card Game Board Game Strategy
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Spellweaver

Spellweaver

A 2D side-scrolling action-shooter. Venture into the Abyss, collect spell nodes and fuse them into unique, devastating spells.

Unity Spell Crafting Pixel Art
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Side by Side

Side by Side

A co-op adventure where a top student and a struggling student share one phone and one health bar to overcome the bosses of every subject.

Unity Educational Co-op
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Rotating Tetris

Rotating Tetris

Classic Tetris meets a rotating twist. 46 brain-teasing levels challenge your spatial imagination and logical reasoning.

Puzzle Logic Strategy
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Hill Climber

Hill Climber

An AI-driving training game. Neural networks evolve to drive buggies over endless hills — inspired by FlappyLearning, powered by neuroevolution and Matter.js.

Neuroevolution AI Game
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RingRival

RingRival

A turn-based space salvage competition on a ring-shaped harbour. Four workers, twelve shifts, and a race to claim the best cabins before someone else moves them.

Turn-Based Strategy Resource Management Crew-Based
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