An AI-powered Minecraft mod generator that turns natural language
descriptions into playable, compilable mods through blueprint-templating and dual
verification.
A beautiful flip-clock desktop app built for my younger sister.
Combines time display, daily goals, pomodoro, music and Cantonese learning in one page.
Five mixed-media installations exploring the symbiotic relationship between AI and humanity — built from discarded circuit boards, EL wire, acrylic, and light.
A dystopian art short film exploring the fear of AI. Original English novel, self-composed music, 3D city models, circuit-board sculpture, and self-recorded narration.
From piano to euphonium, from classical training to self-taught composition. Nine years in wind ensemble, game soundtracks, and an ongoing musical journey.
A suspenseful narrative exploration game created during a 48-hour
GameJam. Investigate a cheating scandal by wearing the mask to hear the truth behind the
lies.
A turn-based tactical card battle game on a 5×7 grid. Deploy units,
cast spells, and destroy the enemy base — with rule-based opponents, boss battles, and story
progression.
A card-based board game adapted from Age of War. Lead one of three
races, recruit allies, defend your base, and destroy the enemy base to unify the realm.
An AI-driving training game. Neural networks evolve to drive buggies
over endless hills — inspired by FlappyLearning, powered by neuroevolution and Matter.js.
A turn-based space salvage competition on a ring-shaped harbour.
Four workers, twelve shifts, and a race to claim the best cabins before someone else moves
them.