cat about.md

About

Who I am, what I build, and the path that connects code and art.

> System shell online. Type 'help' to explore commands (e.g., skills, whoami, clear).
evan@portfolio:~$
evan@portfolio: ~/me

head -n 20 about.md

> I'm Evan — an interdisciplinary creator passionate about building things that bridge the gap between logic and creativity.
> I explore the intersections of technology, art and music: shipping games and software, generating 3D art with AI tools, and performing as a Euphonium player.
> I prototype fast, commit long-term, and care about the details at every boundary between systems and people.

echo $ROLES

01 Software Developer 02 Game Designer 03 AI Artist 04 Euphonium Player

./life_cycle --render

// LIFE_CYCLE: [PUSH] → [PAUSE] → [RELEASE] > A sustainable journey requires effort, rest, and celebration. PHASE 01: THE PUSH Find your rhythm in the headwind. PHASE 02: THE PAUSE Silence is part of the symphony. PHASE 03: THE RELEASE Deploy your joy into the wild. // EOF: Keep evolving. Keep exploring.
//

Skill Domains

[OCCUPANCY]

// Relative footprint across my projects — not a formal benchmark.

Game Development — Unity / C#85%
Software Engineering — C++ / Graphics80%
Generative AI — LLMs & AI Tools80%
3D Art & Concept Design70%
Music Performance — Euphonium85%
Research & Presentation75%
//

Academic & Growth

[GIT LOG --GRAPH]

I'm seventeen this year, and programming has been my companion for thirteen years. Click on any commit node below to inspect the change log.

branch: main @ evolution-line 6 commits total
commit 4a82f1b
#04Y · INSTRUCTION CARDS
commit 7b91e2c
#07Y · SCRATCH
commit 10c4d8a
#10Y · C / GAME ENGINE
commit 13f5a90
#13Y · MUSIC / MATH / CODE
commit 16e2b3f
#16Y · UNITY / UE / INTERNSHIP
commit 99ff00a
#NOW · STILL EVOLVING
> diff --git a/life/milestone.md b/life/milestone.md
#04Y · INSTRUCTION CARDS

Programs are strings of commands given to machines

At four, I held instruction cards and swiped them through the robot's card reader again and again: forward, turn left, turn right, stop. Back then, I had no idea what a program was, but I was already captivated by this magic: a few commands could control something else.

evan@portfolio: ~/images/evan04Y.jpg
Evan early programming with robot
//

Interest & Goal in AI

[AI_TOPOLOGY]

From viewing AI as an unknown beast to actually building with it.Select a neural node below to inspect intelligence mapping.

NODE_01 #FEAR · BEAST
NODE_02 #APPROACH · CERT
NODE_03 #RESEARCH · TOOLBOX
NODE_04 #BUILD · XUEBAN
NODE_05 #DIRECTION · CLEAR
> status: active_node [01] [AGENT_SYSTEM: ONLINE]
#FEAR · BEAST

AI, initially a dangerous and unknown beast

The speed of AI development and iteration is too fast to process. I worried AI would take away most people's jobs, that humanity would be coerced and held captive by it. I couldn't express this fear in code, but I expressed it through art—an English short story 'Escaping AI,' where I wrote lyrics, composed music, and edited it into a short film; in AP 3D class, I used discarded circuit boards, crystals, and wires to assemble a humanoid installation, materializing my concerns: as humans increasingly rely on AI, are we losing the vitality of our own thinking?

FEATURED PROJECT ● ART & FILM
Virtual Cage

Virtual Cage — The Path to Escape

An anti-utopian short film exploring the fear of AI through original novel, music, 3D cityscapes & sculpture.

AWS CERTIFIED ● ACTIVE CREDENTIAL

AWS Certified AI Practitioner

Credential Holder: MOYI ZHOU  |  Valid: Feb 15, 2025 – Feb 15, 2028

FEATURED INTERNSHIP ● PRODUCT_AI
NetEase AI Workflows

NetEase: AI Optimizes Homework

Product Manager Intern at NetEase Youdao. Designed an AI-powered oral English practice workflow and intelligent toolsets.

FEATURED PROJECT ● COMPETITION WINNER
Xueban

Xueban — Multi-Agent AI System

A multi-agent AI system designed to support adolescent mental health and learning growth through brain-science mechanisms.

FEATURED PROJECT ● FULL-STACK
ModSmith

ModSmith — AI Minecraft Mod Generator

Turns natural language descriptions into playable, compilable mods through blueprint-templating and dual verification.

//

Beyond the Keyboard

[OFFLINE MODE]
evan@portfolio: ~/images/zhoumy.jpg
Evan cycling around Qinghai Lake

While my primary instruments are code and music, sometimes the best way to debug my brain is to disconnect entirely. In 2022, I embarked on a 360km cycling journey around Qinghai Lake. It was a test of endurance, a lesson in pacing, and a reminder that "Push, Pause, Release" are not just three stages of a cycling journey, but a sustainable philosophy of life.

Life is not a 100-meter sprint that drains all your energy, but a long journey that knows how to pace itself. Pushing is accumulation, resting is sedimentation, and celebrating is release. Together, they form a healthy cycle of life.

Endurance Offline Mode Qinghai Lake Rhythm